Re: Ringworlds with finite resources
as a related note, you cant really port a map you created for a noromal game to a limited resources one, as each Ton of resources in a limited game represents 1% on a normal one. so planets will have squat for resources if you bring a normal map over. if you export a map from a finite resource game, you will see that each planet has hundreds of thousands of resources.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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