Thread: Capship Mod
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Old February 18th, 2005, 02:42 PM
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Default Re: Capship Mod

Just happened to glance through the components and found this:

Code:

Ability 1 Type := Palace
Ability 1 Descr := The robots do not respond well to unknown situations - so they're experiencing 20% less accuracy.
Ability 1 Val 1 := 0
Ability 1 Val 2 := 0
Ability 2 Type := Armor
Ability 2 Descr := Robotic Troopers are placed at the very front lines, to protect the more effective infantry behind them.
Ability 2 Val 1 := 0
Ability 2 Val 2 := 0


The first ability will have no effect because it's a Palace and has a zero ability amount anyway, and the second will have no effect because troops don't take partial damage.
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