Re: 3D modelling
What's your current status on that PAME bug? I think I replied off list several weeks ago. One possiblity that has come to mind is that a progressive JPG image might freak out the image library code if it didn't know how to parse it. Also, I think you can just edit an INI file to remove files from your texture scratch pad without having to re-install L3.
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TAZ
Specifically, you can edit dogal3.ini with any text editor and change/delete the UserTexture entries. That might save you some grief.
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