Re: What SE V or SE IV 1.5 needs....LIFEPODS! (and ideas for capturing bonuses)
All good ideas.
Unfortunately, they will probably never be implimented. Maybe SEV, perhaps. I am , however, planning on adding neutron beams to my mod. And I am making boarding actions a very important part of tactical combat right from the word go.
Imagine a space-faring race spending years trying to figure out how to board an enemy ship. That should be a tech they start with.
I've also added ground infantry....another starting tech. I'm only a few weeks into the mod, but I should have something playable in August.
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