Re: Ideas for new weapons
Some ideas (that would require engine modding...) --
* Sensor burn effects; for instance, a weapon designed specifically to overload EM-type sensors. Might be useful for a mine warhead or a nasty ambush satellite.
* Anti-ship cannons with the point-defense (IOW, automatic firing) ability.
* An improved solar sail that also functions as a low-power, no-supply-cost weapon.
* Small, fast one-shot (30 turn reload) missile racks for ships. Maybe even counting as armor, as well (external variant) -- have several for an opening salvo, say.
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-- The thing that goes bump in the night
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