Re: Ulm beefed up ...
Versus undead Ermor is where fatigue really comes into play. Actually, considering the MR-negates weapons of Soul Gate Ermor, that'd be pretty nasty against Ulm as well.
For me, reducing Ulm's encumbrance is more based on the description, which specifically states they are larger than normal humans and can take much more punishment before collapsing. And yet, they are no better at fighting in heavy armor than normal humans... which seems amiss. Yet indy Barbarians get an encumbrance of only 2, so there is precedent for nonmagical humans of extraordinary build having such endurance.
I'm not going to claim that changing encumbrance will make Ulm a top nation, or protect its Achilles heel - but giving a weaker nation a positive change that makes thematic sense can never hurt, IMO.
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