Re: Can a player take over a Neutral AI Empire?
Yikes! But that illustrates another problem with the way neutrals are handled. They shouldn't build stellar manipulation ships at all. They are described as being unable to use warp point technology to travel, so how would they be able to use it to open/close warp points? And of course any tampering with their own star is suicide. They should be restricted to planetary techs, and perhaps even the tektonic bomb is too much for them to have.
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