Some Balance Suggestions
Here a couple of Balance Suggestions:
- Mechanical Men should be "Never Healing"
- Perhaps there should also be a flag: Susceptible to Afflictions; this doubles the chance of getting a battle affliction when hit by an applicable blow; Mechanical Men should have this as well
(I think most powerful constructs and high level summons could use a tiny nerfage such as this.)
- Many units with 100% resistances to things should have 75-85% resistances. This would increase the need for buffs for making WrathSky combatants, or make for at least a small amount of risk.
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