Re: So much to learn!
Tips for your following actions:
-Try to lure the Drushocka into a treaty every other turn. In my experience even stronger races tend to take a higher level treaty every other turn.
-Send out small, cheap, expendable scouts to other systems to look for new colony sites - the bigger the better, and if they have a breathable atmosphere it's even better. If a system has at least one breathable world colonize that first of all.
-Design a colonizer with the control comps, colony, engines and satellite layers, and load it up with a decent amount of people and a number of defense sats. At the end of each turn, drop the sats in space to defend the CL, and a the beginning of the next turn pick them up again and move on.
If necessary give up your home system completely until further notice. Take as much of your population to your new colonies as possible.
-Once your economic basis is sound, start making research colonies and intel compounds. Start researching weapons technologies and shields ASAP to equip your ships wih superior technologies. Run counter-intel continuously, highest level possible. Fill up ALL your available intel slots with counter-intel, enable Divide Points Evenly and you'll never be worried by intel attacks again.
Try to dupe the Drushocka into giving you advanced technologies, either in form of raw techs or ships, in exchange for "dummy" gifts - giving them systems, tech you know they have, star charts - and assets in your doomed home system. (note: if you get the message that your home star is going to explode, it's even better. I once pulled a stunt on the EEE, giving them all (depopulated) colonies in my doomed home system in exchange for a Huge Oxygen (breathable) planet, lots of advanced tech ships and breathable colonies all the way to their home system. Imagine their surprise when their new system blows up...)
-Strike at the Ukra-Tal to whittle away their defenses piece by piece. Use only small, cheap, fast ships for hit-and-run strikes, eliminating small portions of their defenses at a time. Once you spot a crack in their defenses, force it open with a wedge of strong, large warships and wreak havoc on their planets. As their defenses turn back to defend their planets, send in more ships to attack the retreating defenders before they can reach your main fleet. When you got the Ukra-Tal firmly contained in their home system, Subjugate them and turn a healthy profit from them...
(side note: all this may take hundreds of turns to complete. Also watch out for the Organic Armor the Ukra-Tal can deploy.)
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
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