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Question about modding
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February 27th, 2005, 03:36 AM
Thilock_Dominus
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Join Date: Jan 2004
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Question about modding
Is there a limitation on how many start abilities a unit can get? I'm asking because I've experimented to see how many abilities to give a unit. At this point I can only give max 6 abilities to an unit. Is this the max or a bug?
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