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tinkthank said:
Quote:
Thilock_Dominus said:
Just one question, what would the consequences of weak awe be?
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Well, awe+1 means that a unit with Morale of 10 (or 11? I forget) has a 50% chance of overcoming an awe check, while an awe of +10 means that you need a morale of 20 to do the same. Although it would be nice to know how this is scaled for Morales greater or lesser than this median (I mean: If you have a Morale of 13, do you have a 70% chance of hitting an Awe+1 creature, or a 55%, or a 95%?), I do not.
So I would have hoped that an Awe -2 would mean that a creature with a Morale of 9 has a 50% chance of striking successfully.
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IIRC awe works like most other opposing checks in Dom2:
X + 2d6(oe) vs Y + 2d6(oe), where X and Y are a mix of stats and various boni/penalties etc.
In your example (awe+1 vs moral 13):
X = 11 and Y = 13
Look in
this thread. Look-up "-2" in Endoperez' chart. The chance of overcomming the awe is ~70%.