Quote:
Ironhawk said:
The game does enforce a set of penalties which keeps solo units from wiping out entire armies. Namely: Fatigue and the -1 defense per attack after the first rule. Unfortunately, life drains drains both HP and fatigue so you are doomed anyway. Take away lifedrain and building an SC becomes more complicated.
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Actually take away life drain and insure that every unit has at least 1 base encumberance. That pretty much fixes the SC problem. ( oh and change soul vortex to take a gem and/or require very high paths -- or remove it your choice ).
I don't know if it makes the game better over all but it pretty much eliminates the SC taking on an army thing.