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Old March 1st, 2005, 02:32 AM
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Default Re: But do you really like SC in dominions2 ?

Quote:
Yvelina said:
Taking life drain without removing regeneration and reivigoration from items will not have much of an effect. It will certainly shift the balance of power, but it will not bring back any of the fun.
Not true. Regeneration and reinvigoration work once per turn, while life drain works once per strike. An ice devil with +200% heroic quickness, magical quickness, boots of the behemoth, and 2 weapons gets 12 attacks per turn and can trample lots of units. In return it generates 6 times the normal fatigue, plus a huge amount of fatigue from trample.

There is no way to equip this unit with reinvigoration items so that it will regain all of its fatigue each turn (it would probably fall asleep after 2 turns). There is no way to equip it so it will regenerate all its damage every turn, even if it is just up against hordes of weaker units and has heavy armor and ethereality.

However, give it 2 blood thorns, and it suddenly has 12 lifesteal attacks per turn - more than enough to replenish all fatigue (even from 100 to 0) and restore health to above maximum (even from 1 HP) every turn - except when fighting entirely lifeless armies.

Regeneration and reinvigoration items can make a combat unit much more powerful, and reinvigoration items are especially nice for mages. But they cannot create super-monsters that singlehandedly destroy massive armies unless there are units that are already overpowered and underpriced. In which case, the solution is to change those units. Lifedrain, on the other hand, can turn "balanced" units into virtually invincible units... the way lifedrain currently works. But lifedrain is set to change for Dominions 3.
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