Re: Carrier Battles Mod
News:
I'm currently trying out a new planet storage system.
Most planets will start with only a few thousand cargo spaces.
That'll be good for only a handful of troops and fighters.
Now, most facilities will have some amount of cargo space ability. Build farms, you can feed lots of troops. Build almost anything and your increase in infrastructure allows some more troops.
Build a city facility, and your support limit rises even more.
There are also military base facilities, which provide tons of extra storage space, and are good for staging areas or frontline planets which may come under attack.
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I've got back and corrected the stock Methane bug in secttypes.txt.
Currently I'm working to improve the value of Ice to something at least reasonably fair.
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