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Old August 3rd, 2001, 01:50 AM
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Default Re: AI bug with conquered planets/captured ships

QUOTE:
It would really be great, if the AI would analyse captured ships with any unknown tech (except racial tech).
/QUOTE

I imagine this would be fairly easy for MM to implement - the game engine can already assess whether a ship is worth analysing or not. (the moderate/ major/ none resarch potential in the recycle screen) It would just be a matter of performing this test as soon as a ship is acquired by th AI, and then sending to a spaceyard for analysis if appropriate.

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