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Old August 2nd, 2001, 04:02 PM
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Default Re: AI bug with conquered planets/captured ships

Rollon: "I have one question for you: When testing your AI, did you play as a human player with full AI on?"

I did both tests. First I was playing as human player with AI on. But after see the problem, I have reloaded the game some turns before take over the planet, and changed the race from human with AI on, to 100% AI race. After several turns, I have changed the AI to human control... and the planet was conquered again, and again has not new buildings and was not under Minister control.

About the Orks, I was using http://forum.shrapnelgames.com/ubbup...ikius/orks.ZIP but you should ask to Atraikius if exist a more new Version released.

Atraikius: I was waiting during 10 turns, and nothing changed. The thing that make me believe that this is a bug, is the fact that the colony was not under Minister control (have not the "face").

Dogscoff: yea, would be great if the AI could analyze captured ships... but I'm not so ambitious! I want that at least, the AI could use the captured stuff.
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