Re: POLL: Speed vs Smart
One of the key reasons for increasing smart in AI is because people go 'AI' so often in multiplayer. I have seen a few games recently where the AI kicks a$$ at first, but eventually is easily overrun. It would be nice to see the AI put up a better fight and the remaining players earn their territory.
One thing, though. By fixing some balance problems inherent in the game, like, for instance:
1. clams being woefully underpriced,
2. building as many mages as possible every turn instead of national troops since national troops have issues,
3. all-powerful SCs,
4. life drain being much too strong,
5. PD being mostly useless,
then the AI would play inherently better as currently programmed.
|