Re: Pointer Mod
That could be it. I've used the extra techs trick on other components. I'll try it on the Prefabs.
The new tech tree will be a little easier to use. It will be easier to mod the AI to and it will eliminate researching useless things before you get something you like.
ie, if you're using phasers and all of a sudden you want turbolasers you won't have to start by researhing puny little 6 damage lasers first.
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