Quote:
Jurri said:
One Sauromancer costs 180g plus one province's (with castle and lab) allotment of commanders per turn, 20 PD costs 210g... The sauromancer will lose against many nations' PDs and beat some others, so it sounds about right cost-wise. Unless for some reason one wanted to emphasize defense over offense.
|
But when you buy 20 PD you will get much more than only one sauromancer, you get 20 units and two priests and a commander, which together cost much less than 210 gold, and the PD version doesnt cost upkeep or requires supplies!
You could also look at it from another angle, it only costs 20g to increase PD from 19 to 20, and that little increase is what you need to get that sauromancer.
While I'd really like to see PD made better, your ideas go a bit too far.
Maybe they should only follow the "tiers" idea, where PD 1-10 are crappy units, PD 11-20 are slightly better etc.