Thread: Fixing PD?
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Old March 2nd, 2005, 03:58 PM
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Default Re: Fixing PD?

Quote:
Endoperez said:
This mod might work.
..
#selectnation 2 -nation number, with abysia 0, atlantis 1... machaka 16
#defcom1 "Theurg" -base def commander
#defunit1 685 -first def unit, Alae Legionnaire
#defmult1 10 -defmult1 / 10 * pd = number of defunit1
#defcom2 "Arch Theurg" -commander on pd 20
#defunit2 688 -units gotten from pd 20 upwards, Triarius
#defmult2 20 -defmult2 / 10 * (pd-19) = number of defunit2

Does this actually work?

Last time I tried to mod the PD of a nation, it turned out that it wouldn't work unless I used the (how is it called?) .. commmand that erases all nations buildable troops, so I had to put the whole lot in again "by hand".
And IIRC there was some issue with the defmult as well, can't remember exactly what it was. something about the numbers/level, of which only some worked, and others not...
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