Re: OT: SEIV
Last I played (a loooong time ago, pre-Gold even) late-game micro was a bit painful; I had to take notes to track which planets needed atmosphere converters and which facilities needed to be exchanged for Monolith IIIs. In particular, Monolith IIIs are very very nice given a resource converter, but you couldn't give an 'upgrade' order that would work en masse and you couldn't afford to scrap them ALL at once and go for Mono IIIs. 'course, for multiplay, this might be less of an issue with one their being more pressing things to do than massively overhaul of the economy with Mono IIIs and improvement plants.
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