Re: Random Picks and Modding...
I have finished my analysis of random picks. The 'general rule' of 25g per pure random pick is rather borne out. It gets higher with more paths, and it seems to dip on the second random pick, but it's rather set, otherwise.
I will start working on an analysis of the commanders in the game, to see if I can 'pin down' at least some of the variables involved in it. Any suggestions as to how to do this would be appreciated.
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Scott Hebert
Gaming Aficionado
Modding Beginner
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