quote:
Originally posted by LazarusLong42:
<blinks>
Oh dear... I hadn't thought about it enough to realize the problem was that bad. That means my Menagerie game is going to be... well, perhaps, way too easy. Ah well.
LL, apparently no one informed the Klingons. 'Sides, there's still nine humans trying to keep each other from winning. That should be entertaining enough in itself.
After some thought and some Kahlua, I decided on the ten AI races and to hell with tweaking 'em! Your 2000 pt AI races will be:
Abbidon, Amon'krie, Cryslonite, Krill, Norak, Praetorian, Pyrochette, Rage, Sergetti, and Ukra-Tal.
Here's the breakdown:
Planet: 2 gas, 2 ice, 6 rock
Atmos: 3 O2, 2 CO2, 2 CH4, 2 H2, 1 none
Demeanor: 2 Serene, 1 Honorable, 1 Neutral, 1 Impulsive, 2 Aggressive, 2 Violent, 1 Psychotic
Racial Tech: each appears once
Basically, no schemers or races with Cunning bonuses, and the list isn't completely O2 rocks.
And, if the bug gets worked out and the AI races actually
use their AI files...
Anywhich, lemme update the game description right quick.
Quikngruvn
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Stay alert. Trust no one. Keep your laser handy.
--from the RPG
Paranoia, now my PBW mantra