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Taqwus said:
Odd thought: Is there a chance that the first winners might get heroic abilities that would skew things? Well, they won't be of high magnitude... but at what level do heroic quickness or precision start? 'course, if these abilities are only added at the end of the turn after all battles, then it doesn't matter.
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Tuna could make a map with 10 indie commanders who have so much experience that they won't be pushed off the Hall of Fame list during the competition turn.