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Old March 12th, 2005, 07:09 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Cooperative Project

Quote:
Tim Brooks said:
Hi All!

This is something SG Development has been kicking around for a while, and since we are now looking at what comes after All American, it is probably time to get some feedback on this.

The Project we have in mind is a coop strategy game, design, art, programming, all with input from some of Shrapnel Games' fans.

How we came up with this idea, was seeing the kind of mods that you guys (and gals) have put out for our games over the last 5 1/2 years! Alot of these are quite impressive, and we thought, hey, lets harness some of that creativity and game development desire.

So, what do you think? A good idea or not?

And before you ask a bunch of questions about what the game is about and other things, well, that will be decided by those that participate on the project.

Best regards,
Writing a game from scratch will be a huge project. Look at Free Orion, the response to the Master of Orion 3 debacle. It's now working towards version .3 after a couple of years development. I wonder if Shrapnel Games can afford to think in the 'long term' to this degree?

We have a few programmers in the Shrapnel forums, but we have vastly more artists than programmers. What would be better would be to license someone else's code to save development time and leverage your real advantage in the artistic community on these forums. I would still like to see the Star Fury engine adapted to a submarine simulation, for example. Do you suppose that relations with Malfador Machinations are good enough that you could license this code from him? (I sure hope he hasn't signed any 'exclusive' deals with Strategy 1st?) Some relatively minor changes in the physics of this engine, combined with artwork from the many prolific artists on these forums, could produce a very nice submarine game in a fairly short time. Under a year, I'd say.

How's that for an "idea"?
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