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Old March 13th, 2005, 03:50 PM
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Default Re: Gem Producing Items

Quote:
Endoperez said:
Quote:
NTJedi said:
Hopefully Dominions_3 will allow people hosting games to disable specific items and/or spells.
This way if some spell or item is unbalanced or bugged gamers will be able to disable it.


So you are asking that client checks what mods host has enabled, and downloads them if you don't have same version of that mod?
This has nothing to do with MODS. Take a look at the HeroesIII map editor and you'll see those developers had spells, skills and items which could be disabled before the start of any game.
Or take a look at the advanced options for the creation of new games within AgeofWonders:ShadowMagic. Here the host can decide many options for how the game will be played.
BOTH of these done without any MODS.
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