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Old March 13th, 2005, 04:43 PM
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Default Re: Troop Strategy for Fleets

C will make the whole thing fail. The primary don't-get-hurt strategy will never become impossible to carry out, so the troop transport will just flee to the corner of the map and stay there without ever falling back on the capture planet secondary strategy. For troop transports to work, drop troops MUST be their primary strategy. It seems that what you're trying to accomplish with this custom strategy is what is already built in to the drop troops strategy. Drop troops acts exactly like don't get hurt until the planet has no weapons left or there are no allied ships in combat not executing a don't get hurt or drop troops strategy. Also, you don't need a customized strategy to get your ships to stop bombarding when the weapon platforms are gone. It is hard coded into the game that ships will not shoot at a planet that has no weapons when there is a friendly ship carrying troops and using the drop troops strategy in the battle.

Edit: In summary, all you really need to do to capture planets with a fleet is add a troop transport with troops and a primary drop troops strategy to the fleet. The rest will take care of itself. The only other thing you might want to do is if you have a really large fleet and aren't expecting serious opposition, switch to the diamond formation as that is much less likely to result in walls of ships blocking the troop transport and requiring another battle (and movement point) to finish the job.
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