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Old August 7th, 2001, 03:28 PM
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Default Re: Opinions on the 50% cost refit limit? Should I limit it to 30-40% to navalize SE IV?

quote:
I think limiting Refits to 30% - 40% of the initial cost of a ship would help prevent the constant refitting of ships into new superships and force players to actually construct new ships instead of constantly upgrading 20 year old spaceframes
quote:
In the real world it is not that easy to refit ships, but I have absolutely no problems and complains with the current system in the game.
Also, if you do limit the retrofits, players will just use retrofit chains more often. It would just be a hassle, rather than a gameplay improvement.

The one item that would most encourage building new ships rather than retrofitting, IMO, is the Ablative or Plasma Armor in P&N.
Since it comes in 1KT segments, retrofitting it can take years, while building a new ship normally takes only 3-4 turns.
Still, you could always mothball the ship while it is undergoing a retrofit, and build a new ship at the same time; you end up with two for the price of one.

Also, consider experience. You do not want to scrap & rebuild any ship in SE4, since you then lose the crew's experience.

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