Thread: Basemod
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Old March 14th, 2005, 02:48 PM

Ron_Lugge Ron_Lugge is offline
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Default Basemod

The idea of this mod is to enhnace the defensive potential of bases and planets -- they are large, massive things that should be difficult to attack. After all, a base doesn't need to build engines or worry about moving, and a planet is a *huge* thing.

At the moment I've only implemented parts of this -- I intend to make ground combat *much* more difficult (adamant / proportions style) and possibly tweak things here and there(combat only engines for bases, add shield regenerators back in...)

But I'm wondering if I've already managed enough, so I'll just let you guys look at it. Don't worry if I take forever to respond, I have rather... limited... access to the internet.
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File Type: zip 340233-basemod.zip (2.40 MB, 205 views)
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