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tinkthank said:
- Treants inferior to Ogres. Yes. Endoperez said this to me as well, and I answered "Well, every low-level summons is inferior to Ogres in terms of gem cost", but I think that is a lame thing to say now. I think I should make them tramplers as well. Or decrease the gem cost? Thanks for your feedback.
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The reason I compared them to vine ogres is that the 2N2H guys who summon them can also make vine ogres really easily. I think if you made the treants more like Dark Vines, that is, gave them like 126 HP, they would be usefull tankers for your archers.
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tinkthank said:
- Troops inexpensive as a mounted unit: Yes, that is the "flavor" and raison d'etre of this mod. In my tests, they got spanked by vanilla Ulm and Marignon AI, so I am not worried yet, and had real problems with Abysia and Machaka too. Have you really been able to make a lot of Crazy Horse Riders?
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Well, with 200 tax at the beggining, you can build 3-4 per turn. I took a F9A5 Phoenix, and wow, with the starting troops as backup, they could rip level 9 indies to pieces.
Here's some more thoughts:
- I cant say I found much use for the Elucidator of Traditions. I would prefer the Warrior Chieftan in almost every aspect. Everyone else, however, I found had a specific use. Well done!
Some of the troops have a base protection of 1. Why? Theyre just humans, arent they?
The Master of Dream-Visions has no forge penalty. With a fully random pick, you can really have him forge most of what you need, making the nation not really all that bad at forging.