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Old March 16th, 2005, 02:46 PM
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Default Re: Mod Cumulativity/Conflicts (Info)

Thanks for finding this out and posting that.
I can corroborate everything you said here, tested it yesterday (my Balance Mod together with Cherry's Mod). My mod takes precedence on conflicting stats of one unit, both mods work when the stats of one unit are not in conflict.
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