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quantum_mechani said:
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Tuidjy said:
The master hunter may need some toning down. Stealth +25 for an assassin is
a bit over the top, and the armour piercing daggers make him quite deadly
even against armour.
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I'm not that worried about the master hunter, a few bodyguards will take care of him, unless he is equipped, at which point his built in weapons don't matter as much.
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Oh, the weapons matter only against the indies in the very beginning. The
reason I am worried about him is the high stealth, because a properly equipped
assassin is a true pain, and a stealth 25 one is very hard to find. How do you
justify a guy out of his element having the stealth of a van with glamour?
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I will also be interested to see how the clayformer will work out in a long game. BTW, what do you consider their great researcher?
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The EDHHH guy that costs 160 or so. Researchers that can be used for domain
push are great in my book, but as I said, it does not seem to matter that much
because they really have NO battlefield mages to speak of. I am starting to
think that maybe this mod is underpowered, at least when it comes to magic.