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				Saber Cherry said: 
FYI, I don't think stealth level on non-commanders has any effect.  You could test it, though. 
 
If you want to boost small, Gollum-like units, defense skill seems like a logical choice to me.  
			
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 The defense is a good idea, infact I might boost attack and defense by one across the board for gollarn infantry. Here is what I'm thinking for the next version:
*Fix summary.
*Make a national specific spell to summon a burrower commander, I was thinking of stealing either the Siege Golem, or Serpent Fiend spells to do this.
*Make trapper immobile, 4 gold.
*Reduce assassin stealth to +15.
*The aforementioned attack and defense boost.