Re: Stellar manip and movement in simultaneous gam
So what was the entire sequence of events. By inferring here, it seems that this is what happened:
- The game was simultaneous movement.
- Player A had a star destroyer sitting on a star in a system with the orders: Sentry, destroy star
- Player B entered system and exited system with > 100 ships. Not sure if he just peek-a-boo'd in and out the same warp point or if he went in one warp point and out another.
- Player A's star destroyer was faster, by movement speed, than all 100 of player B's ships.
- At some later "day" during the turn after player B's ships exited the system, the star destroyer destroyed the star.
edit: Based on recently discovered information about ship orders/movement/repairs/etc being influenced by ship ID number, this may have affected the particular event in question.
Is this correct and is there any other pertinent information?
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Slick.
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