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Old August 10th, 2001, 05:20 PM
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Matryx Matryx is offline
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Default Re: Countdown to Launch

I think what he meant is "don't get ahead of yourself"
I have this problem myself
I have a good idea then I keep expanding on it until it becomes too complicated to actually finish.
Start slowly and finish one section before moving onto the next.

For example, my Mod editor, I started out with the idea for a nice component editor and then I expanded that until it covered the entirity of the Space Empires 4 data files!
Quite a large project to code in such a small time, so I cut out sections again and reverted to my original problem : the component editor.
Once this section is finished I'll add the technology editor, then facility editor and so on.

One thing I noticed about your Last project Hadrian (as good as it was) was that it was too large for you to realistically keep everything updated on. The size of a project should reflect the amount of time you have to devote to it, not the amount of time you *want* to devote to it

Hope these little words of wisdom help

Matryx

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The Unofficial Space Empires 4 Mod Utility V1.6
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Download as a .ZIP <HERE>
Download as a .RAR <HERE>
Download as a .ACE <HERE>
Check a Screenshot of it<HERE>

Check an Alpha Shot of my Mod Editor (Unreleased) <HERE>
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The Unofficial Space Empires 4 Mod Utility V2.26
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Download as a .ZIP -(HERE)-
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