Re: False Horror
Someone was saying a horror-marked commander with fire shield (or charcoal shield) was the perfect false horror killer. Black Steel Plate and an antimagic amulet would be wise.
I can't think of another GOOD solution; their ability to fly and super-high stats negate most tactics. Commanders with magical repelling weapons only work if they have really high attack and are horror marked, or the horrors will just ignore them and kill everything else.
Repel works many times per turn, BTW, one reason I sometimes give SC tramplers long, poisioned spears. Weapons of Sharpness grants magical armor-piercing weapons to everyone on the battlefield... and Flaming Arrows does the same for missile weapons.
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