Quote:
Strategia_In_Ultima said:
Seekers that have a long range, but need to be fired at lower ranges. I.e. a Heavy Anti-Ship Missile needs to be fired at a range of 8 or less, but it can track ships to a range of, say, 20.
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You can do this in SE4. Add a mount for seeker weapons that adds -12 range. Set the family requirements to the weapon families of the seeker you wish to have this behavior on. Set the range of that seeker to 20. Set its size to 100 times normal. The mount will make the size 1%. This will force the use of the mount on this component. Now, the weapon will only be able to fire up to range 8, due to the mount. However, the seeker will still travel up to 20 squares, due to the weapon stats. Seeker range is affected bizarrely by mounts... Damage is not affected at all.