Re: The Star Trek Mod - 1.9.1.2 Update Released
What I am thinking about doing is giving the ships enough supplies to run three full turns worth of movement each, and re-adjusting the "Ram Scoop" - replaces the name Bussard Collector - to use 2 max components, but combined they generate 1/2 of a ships supply needs every turn. This would reduce a ships range over time, but also over time resupply the ship. The problem is balance. So I am testing it now.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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