Re: OT: Warcraft 3???
I downloaded the demo before buying the game, and I was impressed by what I saw. Then again, the smaller unit limit doesn't bother me, since in Warcraft II I always tried to win with the least possible units. Rarely did I have more than 30-35 units at one time. The idea of a tougher AI also interests me since in WC2 the AI was (usually) rather easy to defeat. Build a bunch of defensive cannon and watch towers, watch the enemy send wave after wave of soldiers against them, be slaughtered, then get some peon or peasant to repair the towers for a fraction of the cost in gold and lumber that the AI used to build his strike force. Once the AI ran out of resources and quit sending units against you, move in and walk all over them. Simple really.
Air units have always been weak in Warcraft. Two watch towers or a few archers/axe throwers could easily take out a dragon or gryphon in WC2.
It sounds like the advantage that the AI has in WC3 is that it can perform many different tasks all at once. For example, train a new peon, build a new barracks and send some troops out exploring all at once, whereas you can only do one of those things at a time.
Anyways, thanks for all the opinions, please keep them coming!
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
|