View Single Post
  #15  
Old April 1st, 2005, 09:53 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: New ships modding?(n00b question, sorry) ._.

Adding ship sets:

In most cases the files you download will either be WinR or Zip files.

In most cases these files will contain ONE or more folders.

The One Folder zip or winr files:

1. Unzip
2. Pace folder (If named after the race) into your Space Empires IV /Pictures / Race folder.
3. Open the folder and look for:
a. 3 files whos ending extention ends with EMP. Copy these files and place into your Space Empires IV EMPIRES folder.
b. A single file named after the race. It will be a text file with a bunch of names in it. Copy paste that file into your Space Empires IV DsgnNames folder.
4. Start Space Empires IV
5. Under the Player Menu you will see the option to ADD EXSITING. Click on that and look for your newly added race.

The Multiple Fold zip winR files:

If you open a new ship set zip and it has the following folders, Pictures, Empires, and DsgnNames in it, simply copy and paste those files into your Space Empires IV directory. Click yes when asked to add folders. Follow sept 4 and 5 above.

Many races are not updated and will cause errors. the Sharks are one of them. They are a great set by Trooper and if you want to use them, simply update the AI files. I can do this however the set is not mine to mess with. I would replace the AI files with another sets, BUT keeping the Sharks_AI_General, Sharks_Speech, and shark.txt files.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote