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Old April 1st, 2005, 05:32 PM
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Default Re: suggestion

Armor can already break down. They need to be weakened first (with Acid spells or Rust Mist/similar spells), and even then it takes a strong hit to actually break the armor, but it does happen. The armors are repaired when the units spend some time in province with spare resource points.

Magical armors (magic items) are immune to this, and there might be a flail/morning star having this effect in the magic item lists.
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