Re: Interested in a Homeworld Mod?
So all other ships would need to be considered fighters then, and the fighter bays would have to support all of those ships. What kinds of limitations would this require I wonder... ahhh I love being creative!
Explaining away warp points and the true hiigaran conflict is the only thing that's really bugging me. And I'm not extrapolating so I don't spoil it for those who've never played it. Suffice it to say that warp points don't exist in HOmeworld.
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