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Old April 5th, 2005, 03:55 AM
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Default Re: New hero abilities - suggest them all!

Quote:
FrankTrollman said:
A Necromancy skill, where you get some Undead Leadership and every other level you get a point of unholy pristing could be cool. You should make sure that it never spawns on people who already are unholy priests (because the last thing we need is an Unholy Priest 10 making Lictors).

-Frank
Necromancy like in HOMM would be awesome! X% of units killed in battle return as undead (soulless warriors). It should probably only be an ability for units that already have undead leadership... you don't want Cardinal Carmont automatically resurrecting the dead, unable to control himself. Ideally, Dominions III will allow "Undeadness" to be an ability (like mindlessness or amphibiousness) that can just be assigned to any unit, giving it a purple/green pallete shift, -4 MR, -4 ATT, -6 DEF, +2 STR, +50% HP, -60% AP, 50 morale, 3 strat moves, neverheals, resist cold, resist poison, vulnerability to spells that target undead. Then you could have a huge variety of undead troops!
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