Re: SEIV Risk Mod game on PBW
This game has been a blast, thanks for making this mod, Geo.
A couple comments (in the spirit of making the mod "more risk like") --
1) Omnipresent View. I think you were considering this for the next game anyway.
2) Eliminate Supplies. One thing I remember about Risk is building up a giant army and traipsing half-way across the map in one turn. Currently, you have to stop every few systems to colonize and resupply.
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