Quote:
spoon said:
2) Eliminate Supplies. One thing I remember about Risk is building up a giant army and traipsing half-way across the map in one turn. Currently, you have to stop every few systems to colonize and resupply.
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I considered this. I decided on supplies because with no supplies you could bypass a planet entirely if it has ships and go off attacking the other players interior. In Risk you can't skip over countries. You have to attack a country to get through it.