Thread: Babylon 5 Mod
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Old April 6th, 2005, 10:22 AM
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Default Re: Hello!

Zircher: The Hyach are still in the mod. In everything but weapons they are as Path left them. Right now, like everyone else, they just have "stock" weapons but if people are satisfied with the weapons v armor balance the Hyach will get the best rating for Laser weapons.

I don't think the Spinal Laser (single huge laser per ship) think will work well against leaky armor, though. Big weapon samage ratings essentially negate the armor because too small a portion is drawn off by the armor and too big a percentage "leaks" through.

Val: Great to see you back! It has been a long time, and we were worried. Thatus is roughly as follows:
1. SJ aded "leaky armor" to the game, I think right before you left.
2. Pathfinder converted the game to Gold and cleaned up the AI files a lot.
3. I added QNP for the fighters and changed engines to the ":mount" system for both fighters and ships.
4. Tim and I scaled down the facilities a bit to ensure the AI built "smart" planets, but the "racialization" was never completed.
5. In order to get a better handle on the balance between weapon damage rate and leaky armor, and to test my idea for AI ship designs, I made all weapons the same, with plans to make them more race-specific once everyone was satisfied that the balance between weapons and armor worked well.

I am putting together the data and AI files that I have changed as part of this playtesting, and will post them later today.

Tim: Downloaded, but I haven't had time to do more than scan it over. It looks good, though, and I will use it for the "final" weapons versions.
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