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geoschmo said:
I prefer playing the game where you could only move one country at a time. It's a fairly popular house rule.
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Funny, I've never heard of that house rule... sounds like a good idea though.
Another popular house rule that you can kind of duplicate is the one that puts a limit on the number of armies you can have in one country. For SE4 risk, you could just play with a low ship limit, like 100 or something. (I was actually afraid our game was going to be a stalemate for a while there. Fortunately, that seems to have worked itself out.

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Besides, I always found that part of Risk to be my least favorite.
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My least favorite was the sheer amount of armies you got later in the game for turning in a set of cards. Though using your house rule certainly would mitigate the problem. (though extend the length of the game, which isn't necessarily a bad thing).