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Old April 6th, 2005, 10:05 PM
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Default Re: Some AI mod questions

Quote:
Chad said:

Some specific questions:

the .emp file. I understand what it is, but how does it link up with the AI files? Does it? I mean, if I use the .emp file to add the 'rage' to a game what AI files does it use. If the game uses the AI files from the race folder, how does i t know to? I can't seem to find anything that says 'use xyz.emp'.
EMP files are basically memorized Race_AI_General file set up. 2k represents the 2k portions of the General file, 3k the 3k part, and the 5k the 5k portion of the Race_AI_General file.

Quote:

I'm looking over pirates & nomades mod. I'm wondering if I could just import the race files that I have into that mod and if they would work ok. I understand that I would have to add 'regular' and increase the number of traits (I think that is what it is called) by one. But other than that, is there anything that needs to be done?
No they would not work.. You would have to set them up to work. Each mod has different technology and or racial traits and or may not use stock racial triats. This would cause a conflict thus making your AI files not work properly.

Quote:

What makes an AI 'hard' to beat? Why is the rage from TDM considered harder than the eee from the base game? Just looking for some opinions here. Really just suggestions I can use to go over the races I have collected and see if I can do some fast tweeks here and there.
It is the way the AI was optimized.

Quote:

What mods out there are AI friendly? That is, improve AI performance. I'm looking for things that make changes to the map for improved AI performance. Maybe a few tech changes that spotlight stuff the AI does vs things that humans do.
Improved AI? Well that depends... mods make changes to files and the AI will behave differantly for each mod.. Most mods have optimized AI for that mod. One such mod is the STM. Although STM AI will not work in stock, and stock or another mods AI will not work in STM.

Quote:

I'm mostly a single player kind of guy - or with just a few closer friends. I've collected about 80 race files and what I would like to do is improve them a bit. Do a pass through the .emp file or the AI_general (if that is the right file) to powergame up the designs a bit. Make some adjustments to the politics and other files as well. finish it off with some game mods to improve AI performance accross the board.
You can optimize the files and make changes as you wish. Playing with the characteristics and racial triats as well as setting up the research file to research the way you like, might improve the AI's performance.

Good luck.
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