View Single Post
  #22  
Old April 7th, 2005, 01:19 AM
AngleWyrm's Avatar

AngleWyrm AngleWyrm is offline
Second Lieutenant
 
Join Date: Mar 2005
Location: Seattle, WA
Posts: 417
Thanks: 0
Thanked 0 Times in 0 Posts
AngleWyrm is on a distinguished road
Default Re: Star Trek Mod - Please need some help

Thanks!

Maybe if all three build-with values are set to zero, then you get infinite build--dunno on that one. Just tried to construct a ship using one of these customized 'ship yard' ability componants, and the following code resulted in build time:Never
Code:
Number of Abilities   := 1
Ability 1 Type := Space Yard
Ability 1 Descr := Used to analyze captured vessels.
Ability 1 Val 1 := 0
Ability 1 Val 2 := 0

Reply With Quote