Re: The People\'s Mod: Ideas
It is very difficult to get them to angry at you for blowing up ships at all, actually. The problem is the "ship died" events don't specificy WHAT killed the ship. So a pirate kills them and the system government gets pissed at you.
What you can do is give ships a specific component that always drops when they die. Then give that component an ID number and use Component Picked Up By Player Ship to trigger the status change.
This won't penalize the player for killing the target ship, but it will penalize him for looting it.
Another way that might work would be to use Ship Killed and Player Within Range of Space Obj. This will punish the player for being nearby when the ship dies..I'd use it only for high-value ships.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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